9/3/2023 0 Comments Advised pokemmo modsSprites will be automatically positioned to what the 'center' of the sprite. GIF sprites are NOT modified by the 'table-front-y.txt' and 'table-front-altitude.txt' tables. PNG files are NOT modified by the 'table-front-scale.txt' and 'table-back-scale.txt' tables. ID is the ID of the monster, followed by either 'front' or 'back' to indicate which type of sprite this is, finally followed by either 'n' (normal) or 's' (shiny).įront sprites are modified by the 'table-front-y.txt' and 'table-front-altitude.txt' tables. You may use the 'Dump Moddable Resources' utility in settings to see what items correspond with what ids. Suggested size is 24x24.Īll files in the /sprites/monstericons/ folder will be loaded as monster icons. They should be named 'ID-FRAME.png' You may use the 'Dump Moddable Resources' utility in settings to see what monsters correspond with what ids. Suggested size is 32x32.Ĭertain files in the /sprites/battlesprites/ folder will be loaded as monster icons. Use "/bgm" command ingame to print out the current playing sound id.Īll files in the /sprites/itemicons/ folder will be loaded as item icons. They should be named '123.png' where 123 is the item id. They should be named '0/123.mp3' where 0 is region id and 123 is the sound id. Suggested size is 48x48.Īll files in the /sounds/ folder will be loaded as music files. This is simply a PNG file which is displayed in the Mod Management panel. Note: The weblink must link to the "" domain. An icon.png file with an icon for the mod. An info.xml file with basic information about the mod and it's author.Ģ. It can be edited with any zip editor, including window's build in zip archive support.Ī mod file should contain the following required elements:ġ. Only supported for GIFs)įront Battle Monster Sprite positioning (Table for overwriting the rendered Y coordinate/altitude)Įvery mod is a simple zip file. The following types of resources are available to modify:įront/Back Monster Battle Sprites (PNG/GIF)įront/Back Monster Battle Sprite scale (Table for overwriting render scale. (If I have failed to credit anyone, please let me know and their name will be added) Edited Octoby kuplionPokeMMO Mods are a custom format used by the PokeMMO Client to load override resources. V1.1.3 - Removed alternate Gallade sprite that was mistakenly included and causing issues with normal Gallade. V1.1.2 - Same as v1.1.1, just remembered to actually add the corrected sprites to the mod. Garchomp sprites (male, female, normal, and shiny) have all had their positions corrected. Gallade shiny sprite has had the glitches from HGSS corrected. V1.1.1 - Ralts, Kirlia, and Gardevoir shiny sprites have had their colours adjusted to better match their battle sprites. All Unown forms are now working correctly. V1.1.0 - Shiny Blastoise, Snorlax, Glaceon, Snover, and Abomasnow have had their colours corrected. V1.0.6 - Spearow and Mismagius positions fixed to correct the random pixels. V1.0.4 - Shiny Clamperl and Shiny Lileep colours adjusted, inspired by edits made by TVanne on 18/02/21 Filename changed to better reflect the thread title V1.0.3 - Audino sprites fixed, back sprites no longer jig side to side. V1.0.2 - Shortened info strings so they fit mod window V1.0.1 - Corrected a missing shiny sparkle Shiny Gyarados no longer has a random green pixelĪll Legendary and Mythical Pokémon added, both in normal and shiny form Missing sprites added, including but not limited toĬomplete Unown line added, both in normal and shiny formĬorrected several broken or misedited sprites, including but not limited to This follower mod builds on the work of everyone who contributed to the various versions that came before it, and as such would not be possible without the hard work of everyone who has contributed to the follower mods so far! With that said, this mod aims to forward all updates and fixes from previous versions, correct some issues with the previous versions, add missing sprites, and pre-emptively prepare for the arrival of Legendary and Mythical Pokémon if/when we get access to some of them.īlue shiny sparkles to better match the in-battle sparkle colours
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